Proximity sensing nodes are fully functional ChatterBox nodes, with the added benefit of being able to sense motion and people nearby. Proximity sensing nodes can be configured to broadcast notifications, automatically close/open a circuit, or just notice and remember when motion or people are detected, without doing anything about it.
1. Navigate to the Commands screen by touching the game controller![]() |
2. Select a device which has a proximity sensor onboard![]() |
| 3. Send your Command After your command is received and acknowledged, it will be executed (if enabled on the recipient device). |
| Proximity Command | Description |
|---|---|
| Notify Me | Upon motion detection, send a direct message to your device, using mesh or direct delivery |
| Notify All | Upon motion detection, broadcast a notification to on-cluster devices within range. The notification will be re-broadcast by nearby devices if possible, until message expiry. |
| Last Motion | Retrieve timestamp of last detected motion. Note: This timestamp will reflect the time zone / DST settings of the node, which may be different from yours. Last motion is only stored in RAM, so restarting the device resets the last motion detected to “never”. |
| Relay/Notify Off | Disables automatic notify/relay actions on the device, tied to motion detection. |
| Reset 5/10/30 Min | Once motion is detected, further detection/action is automatically disabled for the specified number of minutes. |
| Motion == Relay | Upon motion, switch the relay state for 5 seconds. |
| Motion != Relay | Disable relay switching tied to motion detection. |


